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wait()

Suspends / pauses execution of the current event handler instance for the requested amount of microseconds. The paused event handler instance can also be resumed before the requested amount times elapsed by calling stop_wait() from another event handler instance.

The duration-us argument must neither be negative nor zero, otherwise script execution will be aborted, because this is a common indication of bugs in scripts which could potentially lead to real-time instability or worse scenarios otherwise.

If the event handler instance's built-in variable $NKSP_IGNORE_WAIT reflects 1 then all calls to wait() will be ignored. This might for example be the case when stop_wait() with 1 being passed to the 2nd argument of that function.

Function Prototype

wait(duration-us)

Arguments

Argument Name Data Type Description
duration-us Integer Number or
Real Number
Positive (non zero) amount of microseconds to pause execution.
[required]

Return Value

None.

Remarks

This functions optionally accepts s as standard unit for its argument duration-us.

Examples

The following example resembles a simple delay effect. For each note being triggered by the musician, the script launches additional notes, each one of such additional successive notes with a more and more reduced volume.

Using the wait() function can lead to concurrency issues with regular variables, which are global variables by default. You might need to use polyphonic variables in such cases.

See also

stop_wait()

Document Updated:  2019-09-18  |  Author:  Christian Schoenebeck